
Hi, I'm David Fayad
Game Designer and Visual artist from Cali, Colombia with 3 years of experience designing games and interactive experiences for art, entertainment and education.
Ozamanás
Game designer & AnimatorA challenging strategy game in which you control ancient forces of the amazon rainforest to stop the destructive expansion of human beings.Upcoming indie game from Studio GG brothers, the project was created with funding from Colombia's Ministry of Technology and was then awarded 3 additional grants, including being selected for funding by the Ministry of Culture.Team size: 6
Project lenght: 2 years (for my involvement, project is ongoing).
Engine: UnityWhat I worked on:
- Design of enemy types, player skills and progression.
- Narrative design aimed at telling a uniquely Colombian story.
- Level and tutorial design.
- Planning and documentation.
- 2D animation.
Parkour Blockout
Game & level designerAn action focused third person level inspired by Mirror’s edge.Personal project aimed at improving blockout skills using Unreal.Team size: 1
Project lenght: 2 weeks.
Engine: Unreal 5
The Well
Game designer and developerAn atmospheric exploration dungeon that describes a discrete recursive loop.Solo project created using Core for the Dungeons & Dragons Design-a-Dungeon contest held by Wizards of the Coast with Manticore Games.Team size: 1
Project lenght: 2 weeks.
Engine: Core.

Halfachess
Game designerA fast version of chess with deckbuilding elements that creates unusual endgames.“It’s been my view for a while that it’s a worthwhile exercise for any game designer to make a chess variant, a dice variant and a Pong variant.”
- Bennet FoddyTeam size: 1
Project lenght: 1 week.
Engine: Paper.